Author Topic: Dead Space: first er, last impressions.  (Read 1304 times)

Offline the_antithesis

Dead Space: first er, last impressions.
« on: March 22, 2013, 01:29:06 PM »
« Last Edit: March 22, 2013, 02:52:49 PM by the_antithesis »

(No subject)
« Reply #1 on: March 22, 2013, 01:39:29 PM »
I have never played the game--and honestly have no intention to, but I thoroughly enjoyed your review.
"Observe that noses were made to wear spectacles; and so we have spectacles. Legs were visibly instituted to be breeched, and we have breeches" Voltaire�s Candide

Offline the_antithesis

(No subject)
« Reply #2 on: March 22, 2013, 02:49:49 PM »
So after a few more minutes of play where I do yet another fucking fetch quest, have I warmed to the game at all?

In a word: fuck, no.

The controls remain terrible and the environment, POV remains claustrophobic. In claustrophobic in a scary sense but in an annoying crowded subway car the guy next to me is breathing in my ear and if he doesn't stop I'm going to punch his dick off sense. It takes four bullets to take down the monsters. Two of them remove the limbs and the other two, at least, slam into the wall behind them because aiming in this game is like trying to piss in a toilet while standing up and drunk.

The monsters have the stupidest anatomy where you need to soot their limbs off to kill them. This is unintuitive since usually I prefer to aim for a vital area and, hopefully, take an enemy down with one shot. that doesn't work here. You're supposed to dismember the enemies and somehow loosing their arms and legs causes them to die. Actually, the head tends to fly off at some point, but not always. This is an completely unsatisfying combat method, even leaving aside the piss poor controls. I just don't feel like the things are dead when I kill them. There isn't that visceral "I got 'em" to this sawing off limbs. Also, melee is worthless. So you have to shoot these things even at close range to be effective. Although, saying I'm sawing off the limbs is not fair. Despite the spoken dialog that told me to not shoot their body but to aim for the limbs, I tend to eventually aim for the torso and their legs fall off. I don't really feel like I'm accomplishing anything. Each time these assholes pop up, it feels like a chore. A chore that has me thinking I should do my laundry instead.

The bullshit enemy placement just doesn't stop, either. I got to my fetch quest objective and then outside the door I got ambushed by two of the fucking things. Two of them, but at first I thought it was only one because of the shitty camera I couldn't see the second one just out of view. But then, just out of view isn't a bad name for this fucking game. Everything is out of view. I can't see anything. God. Fucking. Damn. It.

I'm just so frustrated with how this game handles in just looking around, moving around and trying to fight these fuckling things that all I'm left with is the lame story, which all reports indicate is no great shakes, and fetch fucking quests. At least in Kindoms of Amalur I got to hit a Gnome with a baseball bat through a stained glass window.

[youtube:2b5h9wwc]http://www.youtube.com/watch?v=eHMhThS0pGM[/youtube:2b5h9wwc]

So, yeah. I give up on this thing. It's a shame, because it could have been a decent game is it weren't for the bullshit enemy thing. If killing one felt good, I could have overlooked or worked through all of the other issues. But it doesn't feel good. It feels sloppy. Probably due to the developers wanting to leave a rag doll corpse lying around that you can stomp and get caught on your foot like a piece of toilet paper. The overall experience is just not good. If I could just zoom out from behind my character so I could take in the level design I might enjoy some of the set pieces (and figure out when the fuck I need to go because the map is borderline useless) and be ale to deal with the action a bit better because I'm not blindsides by some asshole who spawned miles away and casually sauntered up to be but I couldn't tell if that was a monster or I was making that squishy sound by stepping on all these dead bodies.

Fuck you, Dead Space. If this is the best in the series, then fuck this franchise.

Offline Nonsensei

(No subject)
« Reply #3 on: March 22, 2013, 03:22:27 PM »
What a shame. I very much enjoyed the Dead Space games. I love sci-fi and it is a pretty rare thing to see genuine sci-fi AAA video games. Everything is either call of duty, world of warcraft, or indie puzzle platformers these days.
And on the wings of a dream so far beyond reality
All alone in desperation now the time has come
Lost inside you\'ll never find, lost within my own mind
Day after day this misery must go on

Re:
« Reply #4 on: March 22, 2013, 06:00:28 PM »
Quote from: "Nonsensei"
What a shame. I very much enjoyed the Dead Space games. I love sci-fi and it is a pretty rare thing to see genuine sci-fi AAA video games. Everything is either call of duty, world of warcraft, or indie puzzle platformers these days.
Don't forget EA [s:2nnabbqw]Sports[/s:2nnabbqw] Sucks pumping out sport titles every year--with a new roster, better graphics and less features than last year! Don't worry, I'm sure they are hard at work on a DLC to give coke bottle glasses to the referees or some similarly critical issue.
"Observe that noses were made to wear spectacles; and so we have spectacles. Legs were visibly instituted to be breeched, and we have breeches" Voltaire�s Candide

Offline Jutter

Re: Dead Space: first er, last impressions.
« Reply #5 on: March 22, 2013, 10:59:38 PM »
Nerdmudgeon. It's part nerd, part carmudgeon. You're it.
The world needs more nerdmudgeons by the way.
No religion for me thank you very much; I 'm full of shit enough as it is.

Being flabbergasted about existence never made anyone disappear in a poof of flabbergas, so nevermind why we're here. We ARE here.

Offline Shiranu

Re: Re:
« Reply #6 on: March 23, 2013, 05:17:17 AM »
Quote from: "Poison Tree"
Quote from: "Nonsensei"
What a shame. I very much enjoyed the Dead Space games. I love sci-fi and it is a pretty rare thing to see genuine sci-fi AAA video games. Everything is either call of duty, world of warcraft, or indie puzzle platformers these days.
Don't forget EA [s:3dyao37k]Sports[/s:3dyao37k] Sucks pumping out sport titles every year--with a new roster, better graphics and less features than last year! Don't worry, I'm sure they are hard at work on a DLC to give coke bottle glasses to the referees or some similarly critical issue.

A. I agree with Nonsensei, I personally loved Dead Space 1-2 (haven't got 3 yet).

B. Sorry, but FIFA gets better year after year. As for Madden and their other branches, yeah sure... those games sucked to begin with and are based around a terrible sport, so of course they are terrible games.
"Judge a moth by the beauty of its candle." - Rumi

 

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