Normally I would post this in the game thread but given that this is a long winded thing I felt it deserves its own small thread. Let it be known that I am a fan of bioware in general, and Mass Effect is my personal favorite video game series.
Mass Effect 3 had a terrible ending, we know that. The original t am was fired/left the company midway through the development of the game. Which is why we saw it come out over a year early, and missing key things that was originally in the game. (Some of which can still be datamined)
-more dialogue written
-different original ending
-lack of the star child
-actually able to command the armies on Earth ala Dragon Age: Origins
We know that. The issue is twofold.
First of all: the endings were so terrible behind that which was already stated. Beyond the characters of the game comes the aspect of the Reapers. These machines have existed for a billion years, their science and tech is so far beyond anything else out there that the Milky Way races could essentially conquer the universe given enough time. That was bad writing there first off, becuase now you have no threat for the original galaxy to face. Which leads to andromeda
People can't identify with Andromeda becuase it isn't home, it doesn't have earth or omega or thessia or anything. It has the kett and the Angaran with no big cities, no mass technology (NO RELAYS AT ALL IN THE GAME??) and no real attachment. And only 80000 Milky Way people give or take, since an ark is missing.
So the ending was so bad they felt they had no choice but to go to another galaxy becuase the Milky Way was fucked.
Which leads to problem 2: the writing team for ME:A was Bioware Montreal, which consists of, no joke, fan fiction writers. Not professionals. That's a dealt step down in itself, not to knock fan fiction, I like fan fiction. But it's not the originals.
The dialogue is different and clunky at times, new words that irritate. Calling synthetics bots now, always saying Mass Effect Relay instead of mass relay, etc. but it's biggest fault is not that, it's the fact that the people don't fee attatched to the new galaxy or it's people's, squad is fine, they're social and nice and the combat is fine. But the new people's and plot lines are flat. The Kett are second rate Cpllextors, the remnant are way less gripping than the Protheans and the old galaxy, and there's no way to expand the storylines enjoyably, when most of the fun of the game comes from interacting with plot lines and people's from the old galaxy
Which brings us to this, they can't go back to the Milky Way becuase the writers don't know what to do, they don't want to call one of the endings of ME3 canon, and they have an all powerful Milky Way galaxy that could easily roll over all of andromeda if they reconnect. The players are rebelling hard against Andromeda not because it's not Shepard, but becuase it's badly written to an extreme. And if they chose to go bad and make an ending canon, it brings up the old flame with the ME3 endings
Now bioware is in trouble, one of their flagship series has had its first serious dud, even if Andromeda sells well the flak it's taking in will certainly hamper the next game in the series, so how do they repair it?
As someone who greatly enjoyed Andromeda I can say it's future is seriously in doubt. The game was ok. Not great. Which is what they were banking on. (Nomad. I like exploring but a lot of people didn't want open world skyrim mass effect)
Bioware needs to seriously do damage control at this point, becuase DA:I and ME:A have really angered a lot of fans. And though I'll buy the next games, I can say my faith was shaken after the end of ME3, and DAI and MEA haven't done much to rekindle it. In fact, I'm more worried than ever.
Just my thoughts
Peebee is hot as fuck tho